These symbols typically incorporate skulls and bones, ram’s horns, or blasphemous runes. Because of its size, the castle is visible in glimpses from many points in the terrain, but on the last rise characters can get a good look at it. After an initial pogrom to cleane the city of Kiaransalee's followers, Orcus has avoided the city. [9] The events of this adventure series and the involvement of Orcus, as they relate to the Bloodstone Lands of the Forgotten Realms setting, were recounted in the sourcebook The Bloodstone Lands (1989) by R.A. Salvatore. Environment any (Abyss) Organization solitary or troupe (Orcus plus 1–2 mariliths, 1–3 glabrezus, and 4–20 zombies or shadows) Treasure triple standard. Orcus is the Change. Undead in Thanatos regenerate damage rapidly. [24]:131, According to Fiendish Codex I, demons in the upper echelon of the cult of Orcus dwell in Orcusgate, "named for the central gate of fire that connects Thanatos to the Pits of Pazunia on the first layer of the Abyss". It also rules those ideas of complete clarity coming from a higher source suddenly in your brain out of nowhere that forever change you. Orcus was typically described as having the head and legs of a goat, although with ram-like horns, a bloated body, bat-like wings, and a long tail.Orcus cared for nothing save himself—not even his devotees and undead servants—and focused only on spreading misery and evil. It’s about flow. Aside from the Demon Lord of Undeath and the Demon Prince of the Undead, he also has the title of the Blood Lord. Orcus cares for nothing save himself - not even his devotees and undead servants - and focuses only on spreading misery and evil. The builders of the Last Spire inscribed a prophecy about the coming of Tenebrous on a brass plug in the spire's interior, which reads: "Here in this Bright World shall trod the feet of ineffable Darkness. vi. A tall dais is in the middle of the room, topped by a huge throne which seems to made of skulls of various types of creatures, and before the throne is a silver pool which Orcus uses as a scrying pool. Orcus is one of the most detailed demon lords of the Dungeons & Dragons game and one of a small handful to be detailed in every edition of the game. [48], The adventure "Headless" in Dungeon #89 takes place in the World of Greyhawk, and is set in the Crystalmist Mountains. [17] Orcus is featured as one of the demon lords appearing in the Book of Vile Darkness (2002) by Monte Cook, with full third edition game statistics on pages 136-138, descriptions of his activities and followers on 138-140, the thrall of Orcus prestige class on 71-72, and third edition game statistics for the Wand of Orcus on 122. He was apparently a wicked spellcaster of some sort, most probably a priest to some dark deity. [1], Orcus was first presented in the Eldritch Wizardry supplement in 1976, by Gary Gygax and Brian Blume, for the original (white box) Dungeons & Dragons game. [26]:70–71 The characters must again assist these legions by removing a magical interdiction zone designed to restrict movement, and must also remove the threat of the horde of demons which killed the first legion, before Orcus's remaining forces will begin their siege on Lemoriax. Masculine is to feminine and Pluto is to Orcus. [8] In the next module the adventurers must defeat the Witch-King in his own castle, and the series then ends in a final confrontation with Orcus in H4 The Throne of Bloodstone (1988). Orcus was also named as one of the greatest villains in D&D history by the final print issue of Dragon. Most religions view these soul-stealing devices as blasphemous, and the church of Wee Jas finds them particularly abhorrent. ECOLOGY. The strongest thralls of Orcus attempt to dominate and command armies of these undead, to invade the Material Plane and the layers of rival demon princes. Where Pluto was only concerned about destroying the old building built on concepts of in-authenticity, Orcus is concerned only with rebuilding the building – but this time in its authentic divine blueprint form. Orcus (pronounced OHR-kuhs) is the demon lord of the undead and those who practice vile necromancy, but is also associated with the sin of wrath. Although the adventure recommends not having Orcus fight the player characters directly, third edition game statistics are provided for Orcus on page 64 if he is to be used as a recurring villain. [15]:93–98 Once in the present time, if the player characters return to the site they find that Tenebrous had gone to the room in modern times, and destroyed the symbols after learning the Last Word. Orcus’s energy is the divine inspiration, birthing of new form and building of such. Orcus proceeded to climb through the demonic ranks in the next several thousand years, going from larva to mane, then on to dretch, rutterkin, vrock, glabrezu, nalfeshnee, and eventually a balor. It rules higher realms of consciousness. [24]:131, Everlost is described in Fiendish Codex I as "a massive fortress" and "a towering structure built from countless bones retrieved from the demon prince's Material Plane conquests". He hates all things, and seethes with utter revulsion and loathing at all times. It is the planet of alchemy. Perceptive characters will get the feeling that they are being watched and followed. I guess you could say that Orcus is kind of like a chicken. The text of the adventure states that these creatures seek to dominate a layer of the Abyss because they believe themselves to be superior to demons, and are therefore willing to help the characters defeat Orcus. This began the Darakh dynasty, which continued with other half-fiend sons of Orcus, including Heldakar, Yannos "the Slayer", Garthelaun "the Goreclaw", and Ilithkar. He commands legions of followers, living and dead, and cults dedicated to him are terrifyingly widespread in the natural world. He leaves command of these legions to his generals, as he desperately wants to be the one to defeat Demogorgon personally, to gain his power and hope to become a god. His black, skull-tipped rod serves as his symbol. This page was last edited on 7 August 2014, at 15:26. What can we create now? [3]:38, The first edition Monster Manual adds to the description for Orcus, giving him the title "Prince of the Undead". Orcus is also about doing nothing to a degree, because it’s about magic. He only appears personally at the end of the adventure to reclaim one of his possessions and warn the characters to cease meddling in his affairs. The Juggernaut armor can be destroyed by a secret command word known only to Orcus.[45]. [21] Orcus is featured on page 18 Libris Mortis (2004) by Andy Collins and Bruce R Cordell as one of the entities revered by undead. The adventure Dead Gods gives a glimpse into the past life of Orcus, as seen through a manifestation in the form of a shapechanging creature on the Astral Plane: At first, the being appears to be a fat, grotesque human - probably a foul wizard or a wicked priest, judging by the evil affectations and horrid symbols on his clothing. It exists as a cluster of linked safe spherical areas within the plane, joined by magical passages which pull characters from one area to another. Saturn is the symbol of blame, criticism, endings, restrictions and responsibilities. [15]:124, The third edition Manual of the Planes mentions that the drow deity which assumed control of Thanatos had disappeared, "and no one knows whether she fled or was slain". [9]:72–75, Beyond Orcusgate are several more cities found in The Throne of Bloodstone, each ruled by a demon of great power: the City of Straight Curves, ruled by a powerful lich with a bodyguard of death knights, where the avenues and buildings appear straight but actually twist back around; the Bucking City, ruled by a powerful succubus reputed to be queen of all succubi, where the ground is constantly in motion; Strobe City, ruled by a council of mad nabassu, where the sky flashes alternately with white light and pitch blackness; and the parallel Cities of Fire and Ice which are ruled by rival type VI demons, where one city is constantly aflame and the other is covered with coats of ice. [11] An illustration of Orcus's infamous wand appears on page 101 of that book in the section on Pandemonium. Even though there are other demon lords aspiring to the title of "Prince of the Undead", Orcus' claim to the title has gone unchallenged for the most part. [26]:72–73, 76–77 Orcus is ultimately defeated in his battle against Demogorgon and retreats to Thanatos to heal, but the battle has helped to weaken Demogorgon, and Orcus will return to Gaping Maw shortly thereafter and remain hidden. He also found the Last Word in the ruins of Pelion on the plane of Arborea, which he could use to slay even gods. According to the module, Demogorgon and Orcus have been at war "for thousands of centuries", and it is possible that if Demogorgon hears about the player characters' mission to stop Orcus, he will want to help them. "[15]:71 Another character in the adventure describes him as such: "It was gaunt and angular, almost shadowy and ethereal. The book mentions that the drow deity which "assumed control of the layer and its crowing jewel, Naratyr" had disappeared, speculating that Orcus may once again rule Thanatos. This instrument causes death (or annihilation) to any creature" by touching it to their flesh, except for creatures of like status to Orcus himself. The walls and ceiling are formed by a shimmering green dome - transparent, but somehow appearing solid." The huge chamber of the Princely Guard is accessible by characters who cross the battle arena, or enter the castle at any of the external doorways below or at the level of the room; this serves as the front door of Orcus' castle, and the Princely Guard will capture or kill anyone trying to see Orcus without an appointment. Orcus is the fictional demon prince, and lord of the undead in many campaign settings for the Dungeons & Dragons fantasy role playing game. After his death, his soul, like the souls of all chaotic evil mortals, went to the Abyss and Orcus began his afterlife as a lowly larva. [26]:94–95, The fourth edition Monster Manual names the Raven Queen as a god whom Orcus particularly wants to destroy, as he hungers to usurp her control over death and the souls of the dead. Most demon lords had secretive mortal cults who sought to elevate their lords to godhood through prayer and sacrifice. [3], In 1977, Orcus (Prince of the Undead), was included in the first Advanced Dungeons & Dragons Monster Manual by Gary Gygax. "[15]:100, The Book of Vile Darkness describes Orcus as "a massive, bloated demon prince - bloated on spite, bile, and contempt." [15] Later in the adventure, if the characters are confronted by Tenebrous looking to kill them, they can break the Orcusword to distract him and escape. Orcus cared for nothing save himself—not even his devotees and undead servants—and focused only on spreading misery and evil. According to the Book of Vile Darkness, the loathsome yet identifiable portfolio of Orcus is what makes him worshiped as a god more often than most of the other demon princes, making him closer to ascending to true godhood than even Demogorgon.[18]. One of his most identifiable symbols is the artifact, the Wand of Orcus, a skull-topped wand with the power to slay any living being. While Pluto’s energy of unconditional love blasts away anything that is not authentic and in complete harmony with the greater universal plan, Orcus brings in all that is authentic and based in love to take its place. Enormous ancient shipwrecks are entombed in the ice, one of which serves as an enclave for worshippers of Kiaransalee. After this his soul manifested upon the Abyss as a larva, then a mane, centuries later evolving into a rutterkin, next becoming a nalfeshnee who "sat upon the 400th layer's Court of Woe during the era of the githyanki revolt against the illithid empire", and he eventually conquered the 113th layer of the Abyss and became a demon lord. [29]:8 In "Adventure Book Two", when the characters arrive in her citadel and her guardians challenge them, she appears during the battle and ends it. That lord's name is never spoken now, as Kiaransalee has decreed that it must be struck from each monument, slave band, and scroll. (Theog. [17]:47–48 The adventure features a magical device called a Deadgate that "saw much use in ancient times in the Sueloise homeland". [13], In the mega adventure The Great Modron March (1997) also by Cook and McComb, it is revealed that on page 11 that Primus of the modrons had been killed and temporarily replaced by a mysterious shadowy entity searching for something he has lost. [24]:130, Lash Embrar is described in Fiendish Codex I as a crumbling metropolis, over which an enormous spinning helix of magical energy dominates the sky. This colorful strobe leads the city to be known as the Flickering City, and natives believe that this was where Orcus enslaved Thanatos to his will thousands of years ago. If the characters try to leave Orcusgate, the inhabitants will try to prevent them from leaving, placing guards at the gates, and Glyphimhor himself will appear if the characters get too close to the gates, attacking them only if they try to leave, and forcing them to remain as long as possible. [29]:3 A marut concordant servant of the Raven Queen appears to the player characters, requesting them to come to Zvomarana, high temple of the Raven Queen. [26]:91 If Demogorgon is slain, Orcus will have a chance to claim the title of Prince of Demons, and whether or not he is successful he will claim Lemoriax.  Thank you. The book also includes some details about his realm and his return. He served this position faithfully, becoming a symbol of the Praetorus Magics. Only then it managed to reach a high position. [9]:42, In "The Book of Chaos" in the Planes of Chaos boxed set, it is revealed that Kiaransalee "recently wrested" the plane of Thanatos "from the former Abyssal lord of the undead. Members of the Dustmenfaction can be hired as guides by visitors, and most undead will ignore visitors accompanied by Dustmen. It also rules dolphins and higher aquatic animals. Their energies harmonized and blended together crate transformation in the highest sense. This is where mortal Skull Lords from the Material Plane come to wrest control of a hord of undead. Your email address will not be published. If the Wand of Orcus is removed from its socket, Orcus will sense the disruption and return to his throne room. It describes him as a "foul and corpulent humanoid creature who has powerful goat legs and a desiccated head similar to that of a ram. The Orcusword can be discovered by the player characters in the adventure Dead Gods, where it is held in Tcian Sumere, Orcus's fortress on the Negative Energy Plane. This fortress is located on the periphery of "civilized Thanatos", in the center of a sprawling desert of bonemeal known as Oblivion's End. [28], Orcus was the ultimate villain in the first series of adventure modules published for fourth edition. [18]:138 Fiendish Codex I' states that his relentless assaults inexorably penetrate deeper and deeper into Graz'zt territory, and that the holdings of Graz'zt dwarf those of Orcus in size. Its immense moon phases at random when covered by clouds, making it difficult to tell time. One of his most identifiable symbols was the artifact known as the Wand of Orcus, a skull-topped wand with the power to slay any living being. In the adventure on pages 6–9, it is confirmed that Kiaransalee had actually previously killed Orcus, and it is also revealed that the mysterious being who killed and posed as Primus was actually Tenebrous, the creature which was what was left of the former demon lord and deity Orcus. On page 21, it is revealed that evil duergar have built a temple to Orcus underground, involving a series of planar gates through which he could one day enter the mortal world; the temple and its inhabitants are described on pages 33–42. [24]:129, In the adventure "Enemies of My Enemy" in Dungeon #149, the player characters venture to the fortress city of Everlost to meet with Orcus. 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